LET THE GAMES BEGIN WITH MARIO & SONIC AT THE RIO 2016 OLYMPIC GAMES™, COMING TO Wii U ON JUNE 25

May 3, 2016 / News

 

New Duel Events allow you to unleash power-ups and chaos on opponents as you vie for Olympic Glory

The worlds of Mario and Sonic come together once more for 17 exciting events in Mario & Sonic at the Rio 2016 Olympic Games™, arriving on Wii U in Australia and New Zealand on June 25. Taking place in Rio de Janeiro, host city of the Games of the XXXI Olympiad, the latest instalment of the series features over 30 playable characters, the ability to play as your Mii, and plenty of frantic four-player multiplayer action to enjoy with friends and family, including the new Duel Events, which give familiar sports a classic Mario & Sonic twist.

 

 

Rugby Sevens is one of three sports, along with Football and Beach Volleyball, that comes with its own Duel Event. The action’s powered-up, familiar items like Bullet Bills and Chaos Emeralds are allowed, and chaotic multiplayer matches are guaranteed. In Duel Events, players build up Duel Points by pulling off actions like tackling, spiking or shooting, then have to score a try, point or goal to add these Duel Points to their total score. Last-gasp turnarounds and severe drubbings on an unprecedented scale await!

Players can also vie for gold medals in classic Olympic Games events like Boxing, Archery, and the 100m sprint, using either the Wii U GamePad in single-player, or with Wii Remote button controls in multiplayer. All events take place in venues modelled after the real-life venues of the Olympic Games, bringing an authentic touch of Rio to the proceedings. Rhythm Gymnastics (with clubs) and Rugby Sevens – the latter making its debut at the Rio 2016 Olympic Games – are also playable for the first time.

Alongside the new events comes the new Heroes Showdown mode: an addition for only the most dedicated Mario and Sonic fans out there, as it’s unlocked after achieving first place or being in the winning team in all 17 player events in single-player, or by winning the Bronze Medal more than seven times in tournaments. Competitors join up with Team Mario or Team Sonic and battle it out against the other side in knockout rounds. Events are picked at random for a real test of all-around skill, and each round a character from the losing team is knocked out until either all members are knocked out, or Team Captains Mario and Sonic are eliminated, so it’s all on the line to be the last team standing.

Over 30 playable characters from the Mario and Sonic series appear, including some that are exclusive to certain events. Sporting hopefuls can put themselves in the game as their Mii, and take part in tournaments for each event. Coins and rings earned through gameplay can be used to buy additional costumes from the Mario series or Sonic series respectively.

Additional special tournaments can be accessed through the use of amiibo figures, which can be used after completing 25 tournaments. By tapping a Sonic amiibo to the Wii U GamePad, the Sonic League will begin, pitting a player’s Mii against characters from the Sonic series. Meanwhile, the Mario League can be played if any Mario amiibo is tapped, and will see players squaring off against characters from the Mushroom Kingdom. A special Mario or Sonic Mii costume will be earned for winning their respective leagues, while scanning in any other amiibo will reward the player with either coins or rings to use at the Item Stand for a chance to win additional costumes.

With 14 official Olympic Games disciplines and three Duel Events, over 30 playable characters and the ability to play as your Mii, and local multiplayer for up to four players, Mario & Sonic at the Rio 2016 Olympic Games™ will offer everyone a chance to go for the gold when it comes to Wii U on June 25!

 

 

 


 

SLAY EVIL MIRAGES – AND SLAY LIKE A POP STAR – IN UNIQUE JAPANESE RPG TOKYO MIRAGE SESSIONS #FE, COMING TO Wii U ON JUNE 25

May 2, 2016 / News

 

The Tokyo Mirage Sessions #FE Fortissimo Edition includes six-track CD, artbook, a download code for extra content, and more

Anyone ready to take on a totally new kind of RPG experience should get ready to give a virtuoso performance in Tokyo Mirage Sessions #FE, arriving on Wii U in Australia and New Zealand on June 25. In this new title from the RPG masters at Atlus, tactical turn-based combat and a story rooted in modern-day Japanese culture combine with stellar production values for a real one-off experience. This energetic game features a deep battle system inspired by both the Fire Emblem and Shin Megami Tensei series imbued with a J-Pop twist, and includes real-life locations in Tokyo.

 

 

Tokyo Mirage Sessions #FE follows a squad of Japanese teens, including high-school student Itsuki Aoi, his friend Touma Akagi, and aspiring pop idol Tsubasa Oribe. When a wave of evil Mirages attacks Tokyo and kidnaps Tsubasa, she and Itsuki fearlessly fight them off with the help of Fire Emblem characters Chrom and Caeda, eventually freeing themselves from the Idolasphere. When they return to the real world, they’re recruited by Talent Agency Fortuna Entertainment – secret defenders against the invading Mirages – and commit to destroying the evil once and for all.

As the story unfolds, players will explore dungeon-style Idolaspheres, each with a unique theme such as photography or television, where they’ll battle Mirages in richly strategic turn-based combat. Exploiting enemy weaknesses, inspired by Fire Emblem’s “rock-paper-scissors” weapon triangle system, deals extra damage and can lead to Sessions: combination attacks where teammates continue the onslaught to pile on the damage. Battle possibilities expand even further as combatants learn new skills and abilities, giving tacticians the ability to unleash spectacular special moves and devastate their opponents with strike after strike.

Players’ journey through this stylish adventure will be accompanied by the original Japanese voice acting (with English subtitles), as well as the original soundtrack created by Japanese company Avex, to fully immerse fans in a modern-day Tokyo beset by evil mirages.

Launching alongside the solus game (SRP AU$89.95) on June 25, the limited Tokyo Mirage Sessions #FE Fortissimo Edition (SRP AU$119.95) should be music to RPG fans’ ears. Arriving with an artbook, six-track Special Vocal Selection CD, song lyric cards and stickers, it also includes a download code for all planned downloadable content. These three packs, which will also be available to purchase separately in Nintendo eShop, include additional dungeon quests and costumes for several characters for the complete Tokyo Mirage Sessions #FE experience.

Get ready to slay evil mirages – and slay like a pop star – in Tokyo Mirage Sessions #FE, an exclusive Japanese RPG from the genre masters at Atlus, coming exclusively to Wii U on June 25.

 


 

SIDE WITH THE FAMILY WHO RAISED YOU, DEFEND YOUR TRUE HOMELAND, OR FORGE YOUR OWN PATH IN FIRE EMBLEM: FATES, COMING TO NINTENDO 3DS ON MAY 21

Apr 29, 2016 / News

 

DLC Map Packs 1 & 2 will provide new content throughout the year

The fate of two nations is in your hands when Fire Emblem Fates releases exclusively for Nintendo 3DS family systems on May 21 in Australia and New Zealand. The latest in the long-running series of strategic turn-based RPGs will see players choosing to side with the Hoshido family they were born to, the Nohr family they were raised by, or forge their own path in one of three unique campaigns in Birthright, Conquest, and Revelation respectively.

Fire Emblem Fates is the latest title in the franchise following 2013’s acclaimed Fire Emblem: Awakening, and will release on May 21 following the series’ best-ever launch in the United States earlier this year. Each entry in the Fire Emblem series spans across different nations and continents in the same world at various points in its history, and sees the player take control of an ever-growing army as they attempt to prevent war and restore peace to their realm.

For the first time in the Fire Emblem series, the player’s customisable avatar, Corrin, is the lead protagonist. Raised as royalty in the Nohr Kingdom, their life is forever changed when they discover that they were actually born to the Hoshido royal family, but were kidnapped as a child by the evil Nohrian King Garon. However, both nations are on the brink of war, and Corrin must now choose whether to help defend the kingdom they were born to, help reform the regime they grew up in, or reject both sides of the conflict in an attempt to broker peace between nations.

Each path that Corrin can choose – protecting Hoshido in Birthright, siding with Nohr in Conquest, or refusing to choose in Revelation – will change the story in significant ways, providing wholly different Fire Emblem experiences each suited to different play styles and player experience levels. Those who play Birthright will be able to take on the Challenge Maps, which allow players to earn experience and money whenever they choose, much like Fire Emblem: Awakening. As such, this path is ideal for newcomers, or those for whom Awakening was their first experience with the series. Conquest, however, contains a different cast of recruitable characters and does not have these Challenge Maps, resulting in more limited character growth and finances, and thus a tougher challenge more akin to older games in the Fire Emblem series, and is therefore most recommended for franchise veterans. The download-only Revelation path represents the ultimate challenge of the three paths, and will reveal the truth behind the war, and is thus recommended especially for those who have finished one or both of the other story paths. Revelation will also include the Challenge Maps and allows recruitment of all but two characters from the previous two campaigns, with one new character exclusive to the Revelation story.

Battles in the Fire Emblem series often see players take their small force of recruited soldiers against ever-increasing armies as they attempt to restore peace to their nation. Combat is turn-based, requiring careful planning as any false moves or failed attacks will see units become exposed and vulnerable to the enemy’s attack. Making strategy even more important is the fact that, should one of the player’s units be cut down in battle in Classic Mode, then they’ll either be killed off for good, or will become too injured to ever return to the battlefield to aid you.

The release of Fire Emblem: Awakening saw the introduction of Casual Mode, where fallen characters are revived after each battle. Fire Emblem Fates introduces Phoenix Mode, where any fallen allies will revive after each in-game turn, providing a new, easier difficulty level for newcomers and players who want to concentrate on the story. With Phoenix Mode, Casual Mode, and Classic Mode, players of all skill levels will be able to cut through the combat in a way that best suits their abilities.

Those familiar with the Fire Emblem series may also find themselves approaching combat in ways they haven’t before. By accessing Dragon Veins on the map, new pathways can be created and travelled across, while the terrain can be changed in order to aid progress or hinder the enemy, opening up unprecedented tactical possibilities. The weapons triangle – where axes beat lances, lances beat swords, and swords beat axes – has also been expanded to include magic, bows, and additional weapons, making careful planning and strategy even more important if you wish to keep your allies out of harm’s way.

After each battle, players can spend time in their base of operations, which allows them to interact with recruited characters, bolster their defences to keep out invaders, and build new structures, some of which are exclusive to the Hoshido or Nohr sides and allow the purchase of new weapons and items. Friends can face off against each other in turn-based combat in both online and local multiplayer; each side can take five of their favourite units into battle to see who the ultimate strategist is.

Meanwhile, tapping in* the Ike, Lucina, Marth or Robin amiibo will cause these heroes of past Fire Emblem games to appear in the player’s castle. After the third time these heroes have visited your castle, they can be challenged in combat. Should you prove to be the superior strategist, then they will join your force and can be used as an ally in future battles.

 

 

Both Birthright and Conquest are wholly different campaigns that contain unique challenges, and by accessing the Branch of Fate on the main menu, it’s possible to purchase the opposing path at a reduced cost, as well as Revelation when it launches on June 10, using Nintendo eShop funds. Strategists yet to decide which version they want to play through can find out more about these games in two Developer’s Commentary videos, A Tale of Two Families – Birthright and A Tale of Two Families – Conquest.

Those who want even more content have the option of purchasing Fire Emblem Fates Map Pack 1 via the Dragon’s Gate, accessible after the completion of Chapter 6, from May 21. The eleven downloadable maps that make up this pack will be released periodically from launch through to July, providing a series of extra challenges, opportunities to gain more experience and money, and even recruit a new character. Late July will also see the launch of Map Pack 2 in Australia and New Zealand, which will include another six downloadable maps, providing plenty of content to keep strategy fans busy throughout winter. An additional free piece of content will also be made available during the distribution of each Map Pack.

Fire Emblem Fates will also release as a Limited Edition, featuring a Game Card with all three story paths included, an artbook, a landscape dual-sided poster and an exclusive SteelBook® case. This Limited Edition also lets players get their hands on the Revelation story path before it releases on Nintendo eShop at the later date of June 10.

 

Overseas packaging shown

 

The New Nintendo 3DS XL Fire Emblem Fates Edition** will also launch in Australia and New Zealand May 21, providing the perfect opportunity for budding strategists to join the ranks of Nintendo 3DS owners and experience the latest entries in the Fire Emblem series.

 

 

Owners of New Nintendo 3DS systems will also be able to purchase new Cover Plates that feature the warring families of Nohr and Hoshido.

My Nintendo members will also be able to exchange 20 Gold Points for a 10% discount for Fire Emblem Fates ahead of its launch, with the discount applied for purchases from Nintendo eShop between May 21 and June 16. Those purchasing Fire Emblem Fates via Nintendo eShop in the first four weeks after launch will also receive a free download code for the Two Kingdoms theme.

Fight for your friends in Fire Emblem Fates: Conquest, fight for your family in Fire Emblem Fates: Birthright, or fight for the truth in Fire Emblem Fates: Revelation: the choice is yours. Fire Emblem Fates: Birthright and Fire Emblem Fates: Conquest for Nintendo 3DS family systems launch in Australia and New Zealand on May 21, and Fire Emblem Fates: Revelation will arrive on Nintendo eShop on June 10.

 

 

* Using the NFC functionality on New Nintendo 3DS and New Nintendo 3DS XL, or by using the NFC Reader/Writer accessory for Nintendo 3DS, Nintendo 2DS, and Nintendo 3DS XL systems.

** Software not included.

 

 


 

NINTENDO PROVIDES UPDATES ON MOBILE, NX AND THE LEGEND OF ZELDA ALONG WITH ANNUAL EARNINGS

Apr 27, 2016 / News

Mobile app Miitomo crosses 10 million users worldwide; next apps will be games in the Fire Emblem and Animal Crossing series

Nintendo announced a variety of updates during the earnings announcement for its full fiscal year, ended March 31. These updates included the first information about Nintendo’s next video game system, code-named NX.

“As we report the results of the last fiscal year, we also look forward to an exciting period ahead with further growth in our mobile business, new products for our dedicated video game systems and continued progress in our efforts to increase the number of consumers experiencing our IP through games, licensing and expanded entertainment,” said Nintendo President Tatsumi Kimishima.

For a complete overview of Nintendo’s financial announcements, as well as changes to Nintendo’s governance system, please visit Nintendo’s Investor Relations website at https://www.nintendo.co.jp/ir/en. Announcement highlights include:

 

  • Miitomo: Nintendo’s first app for smartphones and tablets has already crossed 10 million unique users worldwide. The free-to-start social experience app launched in Japan on March 17 and in a variety of other countries, including Australia and New Zealand, on March 31. Nintendo has, to date, sparked more than 300 million conversations in Miitomo, and in addition, users can insert their Mii characters into photos to create unique “Miifotos” that can be shared through various social media. As of now, more than 20 million Miifotos have been created. To celebrate Miitomo reaching 10 million users, Nintendo will run a special 10-day “Celebrating 10 Million Users!” promotion between April 29 and May 8.
  • Nintendo’s Next Mobile Apps: Building on the positive consumer reaction to Miitomo, Nintendo announced that its next two mobile apps would be based on the familiar and beloved Fire Emblem and Animal Crossing franchises. Nintendo plans to release both of these applications this spring. As for the former app, while making it more accessible in comparison to the Fire Emblem games for Nintendo’s dedicated gaming systems, Nintendo aims to offer the great value of a role-playing strategy game. Nintendo will design the latter game so that it will be connected with the world of Animal Crossing for dedicated gaming systems. By playing both Animal Crossing games, users will find increased enjoyment. Both of these are pure game applications. Compared to Miitomo, they have more prominent game elements, and the game content will tie closely into Nintendo’s dedicated games business. Nintendo will provide more details about these applications closer to their launch period, and aims to have multiple types of apps that appeal to different audiences and different groups of players.
  • NX: Nintendo previously announced that it would release more information about its next system, code-named NX, this year. As the first announcement of any NX information, Nintendo confirmed that NX is scheduled to launch in March 2017. NX will not make an appearance at the upcoming E3 video game trade show in Los Angeles in June and will be unveiled later this year.
  • The Legend of Zelda: The latest instalment in this classic series is scheduled to launch simultaneously for both Wii U and NX, and both versions of the game have been in development in tandem. Because developers need more time to polish the game, it will launch in 2017, but it will be the focus of Nintendo’s presence at E3.
  • E3: Nintendo changes its approach to the show every year. This June, Nintendo will focus its attentions on the upcoming game in The Legend of Zelda series. The Wii U version of the game will be playable for the first time on the E3 show floor, and it will be the only playable game Nintendo presents at the show, in order to provide attendees a complete immersion. Additional information about Nintendo’s E3 plans will be announced in the future.

 

 


 

EXPERIENCE A NEW WAY TO ENJOY amiibo FIGURES WITH MINI MARIO & FRIENDS: amiibo CHALLENGE, COMING APRIL 29

Apr 26, 2016 / News

Free download for Nintendo 3DS family systems and Wii U allows you to play a range of puzzles with any amiibo figure

amiibo owners in Australia and New Zealand will soon have a brand new way to enjoy Nintendo’s toys-to-life series, as puzzle game Mini Mario & Friends: amiibo Challenge arrives on Nintendo 3DS family systems and Wii U as a free download from Nintendo eShop on April 29.

 

 

First released in November 2014, amiibo are interactive figures based on Nintendo characters that let players access new content and experiences in compatible Nintendo games. Using an amiibo with compatible software is easy: just tap it to the Wii U GamePad, the NFC area on New Nintendo 3DS or New Nintendo 3DS XL systems, or by using the Nintendo 3DS NFC Reader/Writer accessory for Nintendo 3DS, Nintendo 2DS and Nintendo 3DS XL systems. With over 90 amiibo figures to collect and more than 25 compatible Nintendo 3DS and Wii U games in Australia and New Zealand, there are plenty of ways make the most of amiibo.

 

 

Mini Mario & Friends: amiibo Challenge, the latest title in the long-running puzzle series that began as Mario vs. Donkey Kong, is only playable through the use of amiibo figures. Players use the touch screen to guide a Mini Toy to the goal door in each stage by moving girders and changing the toy’s direction to make sure it avoids enemies, spikes, Thwomps, and any other perils that could put a stop to the march of the Minis.

While any amiibo figure can be used to play through the game, amiibo figures of certain Mario series characters will each open up a Mini Toy of that character for players to control. Would-be puzzle solvers must then make use of that character’s special abilities to reach the specific amiibo door and gain access to additional special levels. As well as Mario, Luigi, Peach, Toad, and Donkey Kong, extra challenges can be accessed by scanning in amiibo of Rosalina, Diddy Kong, Bowser, Bowser Jr. and Yoshi, all of whom are making their first appearance in the Mario vs. Donkey Kong series.

Each of these Mini characters has his or her own special ability: eat enemies as Yoshi, travel across treacherous terrain with Bowser Jr.’s Spike Guard, or lift off with Rosalina’s Lunar Launch. Using these abilities can change the way that some puzzles can be solved, and also provides fresh approaches to the standard stages, including the chance to grab their character-exclusive tokens, which help unlock the ultimate challenges in the Star World.

Experience a new way to enjoy amiibo when Mini Mario & Friends: amiibo Challenge launches as a free download for Nintendo 3DS systems and Wii U on April 29.

 

 

 

 

 

 


 

WATCH THE WORLD PREMIERE OF STAR FOX ZERO: THE BATTLE BEGINS

Apr 19, 2016 / News

 

The first-ever animated short based on the Star Fox games and characters

To celebrate the upcoming launch of Star Fox Zero for Wii U on April 23, join Nintendo for the live-streamed world premiere of the Star Fox Zero: The Battle Begins animated short on April 21 at 8am AEST. This special broadcast can be viewed with US English voiceovers all around the world at http://live.nintendo.com/.

 

WATCH THE TRAILER

 

Star Fox Zero: The Battle Begins was produced in collaboration with Shigeru Miyamoto, Production I.G and WIT STUDIO, and stars the beloved characters from Star Fox Zero.

Immediately following the animated short there’ll be a special Nintendo Treehouse: Live featuring Star Fox Zero & Star Fox Guard.

Tune in live on Thursday morning for Star Fox Zero: The Battle Begins, the first-ever animated short based on the Star Fox games and characters.

 

 


 

PILOT A ROBOBOT ARMOUR AND SAVE PLANET POPSTAR FROM A ROBOTIC ARMY IN KIRBY: PLANET ROBOBOT, COMING TO NINTENDO 3DS ON JUNE 11

Apr 15, 2016 / News

 

Kirby: Planet Robobot - amiibo Bundle to come with a new Kirby Collection amiibo

Planet Popstar is being invaded by the Haltmann Works Company and its robotic army, and only Kirby can put a stop to their machinations in Kirby: Planet Robobot, releasing exclusively for Nintendo 3DS family systems in Australia and New Zealand on June 11. Enemies better beware, as not only has Kirby got a range of both new and returning Copy Abilities, but the Robobot Armour that Kirby can pilot can make use of Scan Specs too!

 

 

In Kirby’s latest platforming adventure, Kirby can now explore Planet Popstar in brand new ways, as he can move scenery, access new areas, and uncover secrets by using the Robobot Armour’s handy Wrench. That’s not all it can do either, as by scanning enemies, it can unleash more powerful versions of some of Kirby’s well-known Copy Abilities, some of which change the platforming action in brand new ways. By analysing an enemy with the “Jet” Scan Spec, Kirby’s Robobot Armour will engage Jet Mode, causing it to fly across the screen in shoot-‘em-up style, while the “Wheel” Scan Spec activates Wheel Mode, turning Kirby’s Robobot Armour into a car that races between the foreground and background.

Kirby himself also has a few new Copy Abilities which bear more than a passing resemblance to his competitors in the Super Smash Bros. series. Swallowing certain enemies will allow Kirby to unleash the power of his mind with the “ESP” ability, or throw pills and attack with a clipboard as “Doctor” Kirby. By scanning in the Kirby amiibo from the Super Smash Bros. Collection* our pink hero can also become “Smash Bros.” Kirby for the first time since Kirby and the Amazing Mirror. With this newly updated Copy Ability, Kirby can unleash the powers that make him such a formidable fighter, like the Hammer Swing, Final Cutter, and the Stone attack, as well as the ability to shield from enemy attacks..

Other Copy Abilities can also be awarded via any currently available amiibo, often bestowing Kirby with an ability based on the character that was tapped. Become “Fire” Kirby with any Mario amiibo, let loose with the Parasol by scanning Princess Peach, send Sparks flying with Robin, or show off your swordplay with one of the other Fire Emblem character amiibo.

Releasing alongside Kirby: Planet Robobot will be the Kirby Collection amiibo, consisting of Kirby, King Dedede, Waddle Dee and the mysterious Meta Knight. Tapping the latter three amiibo will grant Kirby a unique ability and a change of costume based on the character scanned, while the new Kirby amiibo will give our hero the UFO ability, allowing him to float in the air indefinitely and unleash powerful Heat Beams on unsuspecting foes. Fans eager to get their hands on this ability can also choose the Kirby: Planet Robobot - amiibo Bundle, which includes a copy of the game and a Kirby Collection amiibo of Kirby. 

 

The Kirby Collection amiibo will also give Kirby a collectible sticker that can be used to customise the Robobot Armour. Additional stickers can be found by exploring each stage, or received via StreetPass from other players with a copy of the game By searching each level, Kirby can also find hidden Code Cubes, which will unlock additional stages after a certain amount are collected in each area.

But there is more! One new mode is Kirby 3D Rumble, a single-player isometric action-puzzler which tasks our hero with sucking up objects or enemies and eliminating all foes in as few moves as possible. By sucking up multiple enemies at once, Kirby can then unleash a powerful Star Bullet that will plough through any remaining foes caught in its blast and maximise his score.

Another new mode comes in the form of Team Kirby Clash, an action game with RPG elements which allows players to play with CPU-controlled team-mates, or join up with up to three other players via local multiplayer or Download Play** to take down a more powerful enemy as soon as possible. Kirby can choose between four classes based off of traditional RPGs, like the Sword Hero, Hammer Lord, Doctor Healmore, and the Beam Mage. After each battle, each Kirby will gain experience and has the potential to level up, improving stats that will aid in subsequent battles. During battles, enemies also have the chance to drop four pieces of a magical tablet, which when gathered together will allow players to unleash special co-operative attacks.

It’s the rise of the Robobots when Kirby: Planet Robobot unleashes robotic fury on Nintendo 3DS family systems as it launches in Australia and New Zealand on June 11. The game will also launch as an amiibo Bundle on the same date alongside the Kirby Collection amiibo.

 

 

* Using the NFC functionality on New Nintendo 3DS or New Nintendo 3DS XL systems, or by using the NFC Reader/Writer accessory for other Nintendo 3DS family systems.

** Only one copy of the game is required for Download Play using multiple Nintendo 3DS family systems

 


 

NINTENDO AND NICKELODEON BRING SPONGEBOB SQUAREPANTS SPLATFEST TO SPLATOON FOR Wii U ON APRIL 24

Apr 14, 2016 / News

 

Colourful shooting game for all ages asks fans to decide who they prefer: SpongeBob or Patrick?

Nintendo and Nickelodeon are partnering for a special SpongeBob SquarePants Splatfest event in the colourful shooting game Splatoon for Wii U. On Sunday April 24* in Australia and New Zealand, players will battle it out to decide who’s Bikini Bottom’s more popular resident: SpongeBob or Patrick, from Nickelodeon’s hugely popular animated series, SpongeBob SquarePants!

The rules of Splatoon are simple: two teams of four players battle to claim turf by covering it with ink in their colour. Players control characters known as Inklings, human-like creatures that can change into squid form to swim through their team’s ink faster, or manoeuvre up walls to access hard-to-reach areas in battle. Outside of these Turf Wars, the city of Inkopolis is home to all manner of cool crustaceans, funky fish and other oceanic individuals, making Splatoon and SpongeBob SquarePants a match made in H2O heaven.

During the regular events called “Splatfests”, players vote on important topics like whether pineapple on pizza is delicious or disgusting, then team up with like-minded players to battle the opposing school of thought. In a first for Spatfests, players in Australia, New Zealand and Europe will play together with North American players as Team SpongeBob and Team Patrick compete for under-the-sea supremacy, with the results from both territories producing one final outcome to settle the debate once and for all. After voting opens Saturday April 16 in Australia and New Zealand, Inklings can show their allegiance by wearing a special Splatfest Tee of either SpongeBob or Patrick until the end of the event.

This Splatfest is also the perfect opportunity for players to try out eight new weapon combinations, called “Sheldon’s Picks”, which were added in a recent free software update. Inklings enter battle with a main, sub, and special weapon, and new sets offer fresh strategic options and ways to play.

As Splatoon gears up for its 1-year anniversary in May, it recently passed a major milestone of over 4 million copies sold worldwide, in addition to racking up multiple high-profile awards and nominations.

SpongeBob SquarePants has emerged as a global pop culture phenomenon since first premiering on Nickelodeon in July 1999. The series has been the most-watched animated program for more than 14 consecutive years and is seen in over 185 countries and translated in more than 50 languages. The character-driven cartoon chronicles the nautical and sometimes nonsensical adventures of SpongeBob, an incurably optimist and earnest sea sponge, and his undersea friends.

It’s the Bikini Bottom battle for the ages on Sunday April 24 in Australia and New Zealand as Team SpongeBob SquarePants battles Team Patrick in the next Splatfest for Splatoon, only on Wii U.


* Splatfest runs from 11pm AEST April 23 to 5am AEST April 25. 

 

 

 


 

TAKE ON THE GREATEST HUNT YET WHEN MONSTER HUNTER GENERATIONS LAUNCHES WINTER 2016

Apr 14, 2016 / News

 

New trailer showcases varied Hunter Styles, an all-new gameplay dynamic for the popular action RPG series on Nintendo 3DS

Monster Hunter fans eagerly anticipating the release of Capcom®’s Monster Hunter Generations™ on Nintendo 3DS family systems can look forward to the deepest, most customisable experience yet when the game launches in Australia and New Zealand this winter. New gameplay mechanics such as the individualised Hunter Styles and stunning Hunter Arts join the all-new Prowler mode for the newest instalment in a series which has already sold more than 36 million units worldwide.

 

 

For the first time in Monster Hunter history, players will be able to change up how they play with Hunter Styles and equip unique special abilities called Hunter Arts. With Hunter Styles players can now tailor their chosen hunter to how they want to play by selecting from four very different styles. Whether it’s focusing on mounting monsters by selecting Aerial Style, or maximising the Hunter Arts abilities that can be equipped with the Striker Style, there’s a way of play to suit every player. Each Hunter Style possesses unique movements and attacks only available to that particular style, encouraging players to experiment and find the perfect fit for how they want to play with each of the game’s 14 weapon types. A closer look at these unique playing styles in action can be found in the brand new Hunter Styles trailer premiering today.

 

WATCH THE HUNTER STYLES TRAILER

 

Hunter Arts are spectacular special moves which can provide a powerful offensive flurry, a quick escape from attack, or even a helpful healing boost for a hunter and their teammates. Unleashing a Hunter Art at the right time can often make the difference in tight battles against powerful monsters.  Only a limited number of Hunter Arts can be equipped however, so players will need to carefully strategise as to what suits their style of play best.

As well as mastering the new additions to playing as a Hunter, players can take on quests as a Felyne in the new Prowler mode. These loyal, furry companions now get to take a starring role as they can be directly controlled by players and set out on any of the game’s quests in single or multiplayer game modes, plus a selection of unique quests especially designed for them. Players can switch into Prowler mode quickly and easily from their house, can take two Palico supports with them on quests, or even join other hunters in local and online co-op modes.

Prowlers benefit from boundless energy, meaning they have no need for a Well Done Steak to replenish their stamina gauge. By already carrying their own supply of health-replenishing Acorns, Prowlers can restore their health with a quick bite and don’t need to carry potions like Hunters. Resource-gathering such as bug-catching, fishing and mining is also simpler than ever when playing as a Prowler, allowing advanced players to channel more time into hunting quests or forging and upgrading the hundreds of weapons and armour available to them. With their streamlined gameplay mechanics, general ease of use and the ability to participate in any of the game’s single or multiplayer quests, Prowlers are a perfect introduction for newcomers and the ideal tonic for battle-hardened hunters seeking something a little different.

As well as these new additions, Monster Hunter Generations also features:

  • A roster of new, challenging monsters including the Fated Four, an elite group of powerful monsters posing a major threat to each of the game’s four villages, plus some returning favourites.
  • Special Deviant Monsters such as the Deadqueen Rathian and Grimclaw Tigrex return with new traits and abilities to challenge the most seasoned of hunters.
  • 21 different hunting locations which are a blend of both new and enhanced fan-favourites; including some never before seen in the west.
  • Collaboration content including special themed collaboration costumes and weapons for Hunters and Prowlers, based on popular series such as Fire Emblem and more.
  • Local and online co-op modes for up to four players to team up and hunt together as Hunters and Prowlers.
  • Collect tickets via StreetPass to access special Deviant monster quests. Players can also send and receive customisable Guild Cards via StreetPass.
  • Players with Monster Hunter 4 Ultimate save data on their Nintendo 3DS system will receive a bonus item pack that includes an exclusive Palico amour set, potions, in-game money and more, when they play Monster Hunter Generations on the same system.
  • Nintendo 3DS touch screen functionality allows immediate access to in-game maps and toggling the target lock on large monsters. New Nintendo 3DS owners will also benefit from C-stick functionality and mappable controls for Hunters Arts on the ZL and ZR buttons.

For the latest updates on Monster Hunter Generations, fans should keep their eyes on the official Monster Hunter Twitter account: @MonsterHunter.

With a range of new and updated features adding a new twist to the traditional Monster Hunter gameplay, Monster Hunter Generations provides new challenges for even the most experienced of hunters.

 

 


 

NEW DETAILS ABOUT STAR FOX ZERO AND STAR FOX GUARD, COMING TO Wii U ON APRIL 23

Apr 5, 2016 / News

 

Action shooter Star Fox Zero includes exclusive downloadable demo for companion title Star Fox Guard

New details have been revealed about the next two games in the fan-favourite Star Fox series: action shooter Star Fox Zero and companion strategy title Star Fox Guard, both launching in Australia and New Zealand on April 23 exclusively for Wii U.

 

 

In the action-packed universe of Star Fox Zero, the TV displays a cinematic view from behind the Arwing while the Wii U GamePad puts players straight into the gunner’s seat, complete with immersive audio and intuitive motion controls for pinpoint aiming. A range of training missions help new recruits to master the game’s unique two-screen gameplay, and as their skills improve, players can return to these training missions to rack up better scores, then take what they’ve learned into the main game to discover new areas and beat their previous best performances.

As players progress through the game they’ll be able to return to earlier missions to find hidden collectibles and alternative routes that offer brand new challenges. For instance, the standard route through the bioweapon-filled planet Fortuna ends with a climactic battle against the imposing Monarch Dodora, but after clearing a certain story mission, confident pilots can return to Fortuna and choose to branch off in pursuit of Star Wolf instead. With multiple paths through the game bringing new challenges and surprises, there’s one to suit every skill level and play style. The Star Fox Zero Squadron trailer on YouTube gives a new look at the action of both Star Fox Zero and Star Fox Guard.

 

WATCH THE TRAILER

 

Pilots up for an even fiercer challenge can tap in their Falco amiibo to unlock the Black Arwing, which has more powerful weapons but weaker defences, making it a potent but fragile weapon. Tapping the Fox amiibo unlocks a retro Arwing styled after the original Super NES Star Fox game, complete with retro music, to be used in the first Corneria stage.

 

Launching alongsideStar Fox Zero is the companion game Star Fox Guard, which puts players in the ultimate security guard job – defending mining sites against waves of robot invaders. The TV screen displays a bank of 12 surveillance camera feeds, each monitoring a different part of the mining site, and it’s up to players to switch between cameras to spot enemies and blast them before they reach the central tower It’ll take supreme awareness and multi-tasking skills to fend off the relentless robot approach, so it helps to have friends on-hand to call out camera numbers that show approaching enemies. Help is also on hand via the Fox and Falco amiibo, which can each be tapped once per day to call in team Star Fox for a powerful air strike that destroys attacking robots.

Successfully clearing missions bestows rare metals, which count towards unlocking additional missions and cameras with special abilities, like slowing enemies down or freezing them in place, adding another layer of strategy to the action. My Squad mode also lets keen tacticians create and upload their own enemy attack patterns to challenge others around the world, or take on other players’ best efforts. Meanwhile, the Star Strategists feature is updated every day to offer a popular challenge from across the globe.

Fans who purchase Star Fox Zero can get a taste of Star Fox Guard’s strategic action with an exclusive downloadable demo, only accessible though the main menu of Star Fox Zero. Save data can be carried over to the full version, so tacticians can pick up where they left off.

From April 23, Wii U owners can pick up Star Fox Zero and Star Fox Guard in a limited First Print edition including both games on separate Game Discs, and an exclusive SteelBook® case (SRP AU$99.95). This package is the only way to get a physical copy of Star Fox Guard, so collectors won’t want to miss out. Star Fox Guard (AU$19.50/NZ$25.50) and Star Fox Zero (AU$79.95/NZ$99.95) will also be available on Nintendo eShop for Wii U, and  those who purchase one title from Nintendo eShop can get a discount of AU$6.50 / NZ$8.50 off the other!

 

*Available while stocks last

 

Anyone who wants to get into training can pick up the Nintendo 64 game Star Fox 64, available now in Nintendo eShop for AU$6.50 /NZ$8.50 (regular price AU$13 /NZ$17) until April 21, 2016.

 

 

 


 

NINTENDO DSi SHOP DISCONTINUATION

Apr 1, 2016 / News

 

A Message about the Nintendo DSi Shop

In 2017 we plan to close the Nintendo DSi Shop, which has been available on the Nintendo DSi and Nintendo DSi XL systems since 2009. We sincerely thank our loyal customers for supporting the Nintendo DSi shop, and wish to ensure they can continue to enjoy Nintendo DSiWare.

If you have Nintendo DSi Points to spend, Nintendo DSiWare you want to re-download or Nintendo DSiWare you’d like to transfer from a Nintendo DSi/Nintendo DSi XL system to a Nintendo 3DS family system, you may want to do so at your earliest convenience, while the service is still available.

You can still add Nintendo DSi Points until September 30 2016 and purchase content in the Nintendo DSi Shop until March 31 2017. Please be aware that the ability to re-download Nintendo DSiWare games will stop at some point. More details will be available soon.

Note that even after the Nintendo DSi Shop closes, most Nintendo DSiWare will continue to be sold in the Nintendo eShop on systems in the Nintendo 3DS family.

If you have any questions, please see our FAQ.

Once again, thank you for supporting the Nintendo DSi Shop.

 

 

 

 


 

MiiTOMO LAUNCHES ON MARCH 31 ALONGSIDE NEW “MY NINTENDO” SERVICE

Mar 29, 2016 / News

 

Nintendo’s first smart device app is a unique free-to-start social experience

Don’t miss out on being a part of a Nintendo first! In the evening of March 31, Miitomo, the company’s first-ever smart device application will launch in Australia. Miitomo, which recently launched in Japan and has already passed one million downloads, is a free-to-start social experience that lets users spark one-of-a-kind conversations with friends in a whole new way using Mii characters.

 

 

Getting started with Miitomo and being a part of this Nintendo milestone is easy: After downloading the app for free on the App Store for iPhone, iPod touch, iPad, along with Android devices, users create a Mii character and customise facial features like eyes and hair, as well as voice and personality. Users can also use the camera on their smart devices to snap a photo of themselves, which can be used to create a Mii, or they can simply import their Mii from their Wii U or Nintendo 3DS family system using a QR Code.

Once their Mii is ready, users can add friends who already have the app in person, or by linking the app with their existing Facebook or Twitter accounts. After that step is complete, it’s time to answer some questions! Miitomo creates conversations and turns discussions into a form of play by prompting users to answer all kinds of fun questions. How would you define your fashion style? What’s the strangest thing you’ve ever eaten? If you were given ten grand to spend in one day, what would you do? The answers get shared among friends, sparking interesting conversations – part of the fun is discovering unexpected facts about your friends. When users hear how their friends respond to questions, they can give answers, a “heart” or a written or picture comment.

To preregister for Miitomo, sign up for a Nintendo Account at https://miitomo.com before March 31 to receive an email when the app is ready to download. People who create their Nintendo Account and preregister before March 31 will also receive Platinum Points for the new My Nintendo rewards programme, which will simultaneously launch with Miitomo. My Nintendo is much more than a rewards programme: it’s a comprehensive service that also rewards users for interacting with Nintendo products and services in a variety of ways. Miitomo users who link the app to their Nintendo Account will be able to take advantage of My Nintendo to enhance their experience. Platinum Points can be earned by interacting with Nintendo apps and services, including Miitomo. Gold Points are earned when purchasing digital versions of games from the official Nintendo website or Nintendo eShop on Wii U and Nintendo 3DS. Both Platinum and Gold Points can be redeemed for rewards like digital content and discount coupons.

Users who sign up for a Nintendo Account before the end of April will also be able to download Flipnote Studio 3D to their Nintendo 3DS system for free. To claim the download, users must link their new Nintendo Account to the Nintendo Network ID they use on their Nintendo 3DS family system, then visit the My Nintendo website between March 31 and April 30.

For more information about Miitomo and My Nintendo, visit https://miitomo.com.

 

QR Code is a registered trademark of DENSO WAVE Incorporated.


 

The Pokémon Video Game Championship Series Returns to Australia & New Zealand in 2016

Mar 25, 2016 / News

 

Newcomers and experienced trainers can compete at Premier, Regional and National events for their chance at winning travel awards to the 2016 Pokémon Video Game World Championships in San Francisco, U.S.!

The Pokémon Video Game Championship Series returns to Australia and New Zealand in 2016 giving Pokémon fans the chance to compete using Pokémon Omega Ruby and Pokémon Alpha Sapphire for travel awards to the 2016 Pokémon Video Game World Championships in San Francisco, U.S.!

 


The 2015 series saw over 1000 Pokémon trainers compete across 3 different age divisions around Australia and New Zealand, with the season culminating in an exciting three-day experience at Melbourne Park.

The Melbourne Park Function Centre will once again play host to an epic weekend of Pokémon action in 2016, with both the Video Game and Trading Card Game National Championships taking place on the weekend of July 2 & 3.

 

Check out the 2015 event video


In 2016, Pokémon Trainers can once again to test their skills against some of the best players across Australia and New Zealand in Premier, Regional and National events in order to earn coveted World Championships invitations, and players who place in the top 2 in each age division at each Regional event will receive flights and accommodation to the 2016 Pokémon Australian National Championships in Melbourne. For more information regarding the accrual of Championship Points, you can visit: http://www.pokemon.com/us/play-pokemon/pokemon-events/pokemon-tournaments/earn-championship-points-vg/

At the end of the season, the top placed players in the Asia-Pacific Rating Zone will qualify for invitation to the Pokémon Video Game World Championships based on their Championship Points standing across 3 age divisions.


Junior Division: Born in 2005 or later
Senior Division: Born in 2001, 2002, 2003, 2004
Masters Division: Born in 2000 or earlier

 



In addition to their qualification, the top four placed players in each age division from the Asia-Pacific Rating Zone will receive a travel award  to the World Championships!
For more information on the Pokémon Video Game World Championships and qualification, please visit: http://www.pokemon.com/us/play-pokemon/worlds/2016/vg-competitor-information/ 

 

2016 Pokémon Video Game Regional Championships

Adelaide: Sunday, May 1
The Ellington
Hackney

Auckland (NZ): Saturday, May 7
ANZ Viaduct Events Centre
Auckland

Sydney: Saturday, May 14
Paddington Town Hall
Paddington
    
Brisbane: Saturday, May 21
Brisbane Convention & Exhibition Centre
Southbank

Melbourne: Sunday, May 29
Collingwood Town Hall
Collingwood
    
Perth: Sunday, June 5
Perth Town Hall
Perth

 

2016 Pokémon Australian National Championships

Saturday and Sunday, July 2 and 3
Melbourne Park Function Centre
Melbourne

 

To be eligible for Championship Points, players must have a registered Player ID attached to their Pokémon Trainer Club account and must opt in to the Play! Pokémon Program. Limited services will be available on event days so all players are encouraged to register in advance and be familiar with their Player ID prior to attending an event. https://www.pokemon.com/us/pokemon-trainer-club/sign-up/

Players can begin to familiarise themselves with the official rules - Play! Pokémon VG Rules and Formats - for the upcoming events at: http://www.pokemon.com/us/play-pokemon/about/tournaments-rules-and-resources/

Regardless of your experience in competitive play, the Pokémon Video Game Championship Series provides a great opportunity for Pokémon fans to learn about competitive play and enjoy playing and trade with other Pokémon fans.

Further information regarding the Pokémon Video Game Championship Series in Australia and New Zealand will be announced in the coming weeks, so stay tuned to the NintendoAUNZ Facebook and Twitter!

 

 


 

FREE GAME UPDATE BRINGS KEY NEW FEATURES TO SUPER MARIO MAKER FOR Wii U

Mar 10, 2016 / News

 

Software update adds additional items, modes and features, giving players even more opportunities for creativity in ‘block-buster’ game

A new software update to Super Mario Maker for the Wii U console has added additional items, modes, and features to the critically-acclaimed game, making it even more fun to create, share, and play levels from all around the world.

 

WATCH THE VIDEO

 

One such new addition is the Key item from Super Mario World for the Super NES: when grabbed, it unlocks the new Key Door item, granting access to new parts of the level. Accessed by shaking the P Switch and Door items respectively, the Key and Key Doors can be used in conjunction in order to create challenging new levels. The Key can even be attached to enemies, forcing players to defeat them in order to retrieve the Key and move forward, meaning it’s now possible to create courses with mandatory boss battles.

 

 

When players shake a coin while creating a course, it will now change into a Pink Coin, and if all of these are collected in a course, a Key will appear. By combining the Key, Key Door and Pink Coins, players can expand their imagination and create unique puzzle-solving levels.

 

 

A new Spike Pillar obstacle will also be added to the game. Originally featured in Super Mario World, this huge, foreboding column comes slamming down from where it’s placed, and appears in a course by shaking the Thwomp item while creating a course.

 

 

Players looking for a serious challenge are in luck, as after downloading the free update, a new “Super Expert” difficulty will be added to the 100 Mario Challenge. This new difficulty pulls random courses that have been categorised as being “Super Expert” after their creation. By completing 100 Mario Challenge on this difficulty, five new Mystery Mushroom costumes can be won, as well as three new costume rewards from completing the mode on “Normal”, and four for finishing it on “Expert”.

The new additions aren’t just reserved for the game itself: the Super Mario Maker Bookmark website, which lets users sort and search for levels using a smart device or browser, will now display Super Mario Maker World Record players.

Recently, there have also been some new costumes added to the game, including the always smart and sometimes zany Professor E. Gadd from the Luigi’s Mansion games. Fans of Daisy can play through the Adventures in Sarasaland Event Course and also get the Daisy costume. Players should check Event Courses often for new levels to play.

Super Mario Maker has a staggering 6.2 million different user-created playable courses, which in turn have been played more than 400 million times as of 27th January. For more information about the game, visit http://gamesites.nintendo.com.au/super-mario-maker.

 

 

 

 


 

GO FOR GOLD IN MARIO & SONIC AT THE RIO 2016 OLYMPIC GAMES™, COMING TO NINTENDO 3DS FAMILY SYSTEMS ON APRIL 9

Mar 9, 2016 / News

 

Side with Mario or Sonic, train your Mii, and partake in a variety of challenging events such as golf, beach volleyball and football!

Mario, Sonic and a host of other fan-favourite characters go for gold in dozens of exciting sporting events in Mario & Sonic at the Rio 2016 Olympic Games, arriving on Nintendo 3DS family systems in Australia and New Zealand on April 9. Set in Rio de Janeiro, host city of the Games of the XXXI Olympiad, the latest instalment of the series features 14 Olympic disciplines, as well as 14 special Plus Events that put a unique Mario and Sonic twist on the athletic action.

 

 

On top of classic events including archery and swimming, new experiences await in this supercharged collection. Golf will make an appearance at the Olympic Games for the first time in 112 years, and players can swing with the stylus and shoot for the cup exclusively in the Nintendo 3DS version. If competitors are up for another challenge, they can try their hand at 14 Plus Events, which put a special spin on classic disciplines: dive through and ride on waves caused by a Thwomp to set the fastest time in 100m Freestyle Swimming Plus, or use power-ups to reach the finish line even faster in the 100m Plus Event.

Whatever mode you play, a host of new and familiar faces from both the Mario and the Sonic series will greet you in Rio. Next to favourites such as Yoshi and Amy Rose, 20 new characters will join the fun – including Rosalina and Rouge – for a total cast of 40 playable competitors.

Aspiring athletes who dream of seeing themselves atop the podium can also go solo and play as their Mii in Road to Rio mode, arriving in Brazil ready to take on the sporting elite and discover the on-going rivalry between two gyms, led by Mario and Sonic respectively. It’s up to the player to decide which team to join, with unique story events unfolding along the way; completing the story will reward you with a Mario or Sonic Mii outfit, depending on whose side you chose.

Becoming the very best will require focused training, so players can get to grips with each event by practising at the local ginásios before taking on more difficult challenges. Next to a tough training regime, players can equip all kinds of useful sports gear, from golf clubs to full character outfits, to boost their abilities. If players dress their Mii in a Mario outfit and tap the Mario amiibo, or wear the Sonic outfit and tap the Sonic amiibo, that outfit’s abilities will receive a short-term boost – perfect for getting an additional competitive edge when it really matters*.

Once certain of their skills, players can challenge family and friends in multiplayer mode to determine who the real champion is. With Download Play, up to four players can face off against each other with just one copy of the game between them**, or see how they stack up against faraway players in global leaderboards. Another new feature, the Pocket Marathon, counts the steps players take with their Nintendo 3DS system, unlocking rewards on the way to the finish line that help increase the abilities of Mii characters.

For more information about training up Mii characters, the events on offer and much more, visit the new Mario & Sonic at the Rio 2016 Olympic Games website.

With official Olympic Games disciplines and special events from the worlds of Mario and Sonic, over 40 playable characters plus the ability to play as your Mii, and local multiplayer for up to four players with only one copy of the game between them, Mario & Sonic at the Rio 2016 Olympic Games will offer Olympic-sized fun for everyone when it comes to Nintendo 3DS family systems on April 9!

 

* The Nintendo 3DS NFC Reader/Writer accessory (available separately) is required to use amiibo on Nintendo 3DS, Nintendo 3DS XL and Nintendo 2DS systems.

** One Nintendo 3DS family system required per player.

 

TM IOC/RIO2016/USOC 36USC220506. Copyright © 2016 International Olympic Committee ("IOC"). All rights reserved.